Week 10 Assessment
Recent Team Meetings:
Week 9 Accomplishments:
Week 11 Goals:
- Tuesday, Oct. 30th: reviewed team's progress on respective duties; expanded upon rewards system and upgrade mechanics for the game; went over Dan's music tracks so far and gave him feedback
Week 9 Accomplishments:
- Expanded upon the rewards system and redesigned the upgrade system to allow for 'rented' parts that will reward players with greater skill and long term planning
- Began function-by-function breakdown of each front end screen and their flow from screen to screen
Week 11 Goals:
- Test prototype (previously delayed)
- Begin implementing 3D models into the prototype
- Structure front end interface within the prototype
- Begin designing artwork for front end screens

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