Monday, November 5, 2007

Week 10 Assessment

Recent Team Meetings:
  1. Tuesday, Oct. 30th: reviewed team's progress on respective duties; expanded upon rewards system and upgrade mechanics for the game; went over Dan's music tracks so far and gave him feedback

Week 9 Accomplishments:
  • Expanded upon the rewards system and redesigned the upgrade system to allow for 'rented' parts that will reward players with greater skill and long term planning
  • Began function-by-function breakdown of each front end screen and their flow from screen to screen

Week 11 Goals:
  • Test prototype (previously delayed)
  • Begin implementing 3D models into the prototype
  • Structure front end interface within the prototype
  • Begin designing artwork for front end screens